Master Godot 4 GDScript patterns including signals, scenes, state machines, and optimization. Use when building Godot games, implementing game systems, or learning GDScript best practices.
اسکیلهای بازی و سرگرمی
ساخت بازی با Unity، Unreal و Godot، بازیهای متنی، نقشآفرینی و سرگرمی.
۱۱ مورد
Build Unity games with optimized C# scripts, efficient rendering, and proper asset management. Masters Unity 6 LTS, URP/HDRP pipelines, and cross-platform deployment. Handles gameplay systems, UI implementation, and platform optimization.…
Cursor rules for Unity development with C# integration.
Master Unity ECS (Entity Component System) with DOTS, Jobs, and Burst for high-performance game development. Use when building data-oriented games, optimizing performance, or working with large entity counts.
Expert skill for building web-based game engines and games using HTML5, Canvas, WebGL, and JavaScript. Use when asked to create games, build game engines, implement game physics, handle collision detection,…
Cursor rules for ASCII simulation game development.
Master Minecraft server plugin development with Bukkit, Spigot, and Paper APIs. Specializes in event-driven architecture, command systems, world manipulation, player management, and performance optimization. Use PROACTIVELY for plugin architecture, gameplay…
Use this agent when implementing game systems, optimizing graphics rendering, building multiplayer networking, or developing gameplay mechanics for games targeting specific platforms.
This guide provides opinionated, actionable best practices for Godot 4.x development, focusing on code organization, common patterns, performance, and avoiding pitfalls.
Definitive guidelines for writing consistent, performant, and maintainable C++ and Blueprint code in Unreal Engine 5.x projects.
This guide provides opinionated, actionable best practices for Unity C# development, focusing on code organization, performance, and common pitfalls to ensure a clean, maintainable, and performant codebase.